BUILDING KIDS!      BUILDING COMMUNITY!        BUILDING A LEGACy!

A PARTNERSHIP WITH WEST OTTAWA PUBLIC SCHOOLS AND JR AUTOMATION TECHNOLOGIES

2014 - Aerial Assist

 

Fun Facts:

 

Number of Teams: 3117

 

Events Held:

40 districts

  50 Regionals

  4 State Championships

  1 World Championship

 

Robot Size:

must not exceed 112” perimeter

never to exceed 84” tall

Not to exceed 60” outside their auto zone

120 pounds

 

Basic Game Description:

The match begins with one 10-second Autonomous Period in which robots operate independently of driver. Each robot may begin with a ball and attempt to score it in a goal. Alliances earn bonus points for scoring balls in this mode and for any of the robots that move into their zones. Additionally, each high/low pair of goals will be designated “hot” for five seconds, earns additional bonus points. Once all balls in autonomous are scored, only one ball is re-entered in to play, and the Alliances must cycle a single ball as many times as possible for the remainder of the match. With the single ball, they try to maximize their points earned by throwing balls over the truss, catching balls launched over the truss, and scoring in the high and low goals on the far side of the field. Alliances receive large bonuses for “assists,” which are earned for each robot that has possession of the ball in a zone as the ball moves down the field.

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FIRST

TEAM 141

WOBOT

Holland, michigan

616- 786-1100 ext. 6141

141wobot@gmail.com

Copyright © 2017

2014 - Aerial Assist

 

Fun Facts:

 

Number of Teams: 3117

 

Events Held:

40 districts

  50 Regionals

  4 State Championships

  1 World Championship

 

Robot Size:

must not exceed 112” perimeter

never to exceed 84” tall

Not to exceed 60” outside their auto zone

120 pounds

 

Basic Game Description:

The match begins with one 10-second Autonomous Period in which robots operate independently of driver. Each robot may begin with a ball and attempt to score it in a goal. Alliances earn bonus points for scoring balls in this mode and for any of the robots that move into their zones. Additionally, each high/low pair of goals will be designated “hot” for five seconds, earns additional bonus points. Once all balls in autonomous are scored, only one ball is re-entered in to play, and the Alliances must cycle a single ball as many times as possible for the remainder of the match. With the single ball, they try to maximize their points earned by throwing balls over the truss, catching balls launched over the truss, and scoring in the high and low goals on the far side of the field. Alliances receive large bonuses for “assists,” which are earned for each robot that has possession of the ball in a zone as the ball moves down the field.